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Custom Software
UPA.GG
Competitive esports platform with ELO-based rankings, detailed match analytics, tournament management, and seasonal leaderboards.
About This Project
UPA.GG was designed to be the competitive backbone for organized esports — a platform where players can track their ranking, analyze their performance, and compete in structured tournaments with meaningful stakes and progression.
The platform centers around a custom ELO-based ranking system that adapts to multiple game titles and formats. Players earn and lose points based on match outcomes, opponent strength, and individual performance metrics, creating a dynamic leaderboard that reflects true competitive skill. The system includes placement matches for new players, decay mechanics for inactive accounts, and seasonal resets with historical archives.
The tournament system supports single elimination, double elimination, round robin, and Swiss formats with automated seeding based on current rankings. Tournament organizers get a full suite of tools including check-in management, bracket visualization, match dispute resolution, and prize pool tracking. Spectators can follow live brackets with real-time score updates via WebSocket connections.
Technical highlights include a real-time leaderboard powered by Redis sorted sets for sub-millisecond ranking lookups across thousands of players, detailed match analytics with performance breakdowns, a replay submission and review system, seasonal ranking archives with historical trend visualization, and an anti-smurf detection algorithm that flags suspicious rating patterns. The fully responsive interface ensures players can register for tournaments, check rankings, and follow live matches on any device.
Technologies Used
Next.jsReactPostgreSQLRedisTailwind CSS
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