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Custom Software
SquadsFinder
Esports team matchmaking and squad-building organization within the league network, connecting players and forming competitive rosters across titles.
Cross-Org
Shared Player Stats
MMR
Skill-Based Matching
Real-time
WebSocket Notifications
About This Project
SquadsFinder is an organization within the same multi-tenant league network that powers HOF League, Official BHL, and URG Promo — all sharing a single database and unified platform while running on their own custom domain with fully independent branding and configuration.
SquadsFinder's focus is team matchmaking — solving the frustration of random online matchmaking by intelligently connecting players based on skill level, play style, availability, and competitive goals. The platform leverages the shared ranking and stat tracking infrastructure to assess player compatibility, using MMR data, match history, and position preferences to suggest ideal teammates.
Players create detailed profiles showcasing their stats, preferred roles, communication style, and availability windows. The real-time chat system enables instant communication between matched players, and the squad formation tools let team captains organize tryouts, manage rosters, and track team performance over time. Because it shares the league network database, player stats and rankings carry across organizations — a player's performance in HOF League informs their SquadsFinder profile and vice versa.
Technical highlights include WebSocket-powered live notifications for instant match alerts, Redis-backed session management for sub-second matchmaking, the shared MMR ranking system adapted for individual skill assessment, and the same white-label branding engine that gives SquadsFinder its own distinct visual identity while running on the same infrastructure. The responsive design ensures players can find and connect with teammates from any device.
Technologies Used
Next.jsReactPostgreSQLTailwind CSSNode.jsPrismaWebSocketRedisAI Chatbot
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